Orc Beserker

Diving into updating a project I wanted to figure out how to push my quality bar and really train myself to take a step back and view details and storytelling points without rushing through the project.

It was awesome to take this guy, res up all his meshes, and add more details that I didn't think of. I am really happy with the visuals of this Orc Berserker.

My primary tool was Blender and Zbrush. Texturing was done in Substance Painter.

Clay Render

Clay Render

Clay Render

Clay Render

Clay Render

Clay Render