Diving into updating a project I wanted to figure out how to push my quality bar and really train myself to take a step back and view details and storytelling points without rushing through the project.
It was awesome to take this guy, res up all his meshes, and add more details that I didn't think of. I am really happy with the visuals of this Orc Berserker.
My primary tool was Blender and Zbrush. Texturing was done in Substance Painter.