Cliffs composed in Unity

General / 12 December 2019

The process for making these cliffs was really fun and im starting to work out a good workflow to get results much quicker and accurate to real world examples of cliffs.

Rendered in Unity


Cliffs, adding more to the rock kit

General / 12 December 2019

Final Cliffs baked from the sculpt I posted the other day, I was able to cut that large sculpt into a modular 6 pieces that allow for more options and less performance overhead compared to having one large cliff asset.



Pennywise lunch time speed sculpt

General / 01 October 2019

Lunch time practice session



Work in progress on my lady

General / 11 January 2019

This project was put on hold because I didn't have anytime with the recent projects at my day job but im finally getting close to posting her in a complete form!

Sneak peak



Venom WIP

General / 13 November 2018

I have several projects on the go but I went and saw Venom and instantly wanted to make him in Zbrush!
Here is a sneak peak I will be posting more soon!




Feudal Japan: The Shogunate Game Character Art (real-time) #4

General / 21 October 2018

I have been working on the robes and really trying to block in the sillouhette before I jump into crazy details. I currently want to push him in the direction of being a little more intimidating and powerful.




Feudal Japan: The Shogunate Game Character Art (real-time) #3

General / 18 October 2018

Today I got some time to block in the large chunks of armor and pretty much anything that effect's the sillouhette of the character.  


Eyeball model for an upcoming project

General / 17 October 2018

An eyeball that I am working on for an upcoming character I will be showing soon! It was created in 3ds max and susbtance painter with a drop of ZBrush! 




Feudal Japan: The Shogunate Game Character Art (real-time) #2

General / 17 October 2018

I spent a bit of time to block in the starting of the robes and the belt peice in order to get a sence of proportions and scale for him. I still feel he could look WIDER and much for menacing compared to the concept.





Feudal Japan: The Shogunate Game Character Art (real-time)

General / 15 October 2018

Hey Everyone, this will be my second character art challenge and I am so excited to create some awesome character's with the artstation community!
My character is a concept based off of Hua Lu's concept art from the character design challenge.

Make sure to check out his amazing work!

"Shogun"